Scenario-based analysis on the game of GO

J. Nishino, Michio Sugeno · 2002

We propose a scenario-based approach to solve and analyze complex problems. It is a variation of linguistic information processings. Human beings use macroscopic methods which is constructed from an abstract data structure, soft processing and powerful prediction, to solve several complex problems. Making and using the scenario are realized by linguistic information processing. We defined the scenario as a combined notion of sequence and its meanings which are described by linguistic labels. For application, scenario making and analysis of the game of GO playing system are shown.

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