Ray Tracing with the Single Slab Hierarchy

Martin Eisemann, Christian Woizischke, Marcus A. Magnor · 2008

Bounding volume hierarchies have become a very popular way to speed up ray tracing. In this paper we present a novel traversal and approximation scheme for bounding volume hierarchies, which is comparable in speed, has a very compact traversal algorithm and uses only 25 % of the memory, compared to a standard bounding volume hierarchy. 1

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