A spatial publish subscribe overlay for massively multiuser virtual environments

Shun-Yun Hu, Chuan Wu, Eliya Buyukkaya, Chien-Hao Chien, Tzu‐Hao Lin, Maha Abdallah, Jehn‐Ruey Jiang, Kuan-Ta Chen · 2010

Peer-to-peer (P2P) architectures have become popular for designing scalable virtual environments (VEs) in recent years. However, one question that remains is whether a single overlay can be flexible enough to support different types of VEs. We present S-VON, a P2P overlay that attempts this goal by providing spatial publish/subscribe (SPS) services. Besides flexibility, S-VON also aims to be practical and efficient by utilizing super-peers and considering the physical topology (i.e., network distance) to reduce latencies. Our simulations show that super-peers provide a unique design space where both bandwidth usage and latencies can be effectively reduced, such that even a crowded Second Life region can be hosted with residential ADSL.

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