Corrective Self Defence Training Unit using sensing of Kinect Maps
Mayank Vij, Suma Dawn · International Journal of Computer Applications · 2014
In the sports fields and technology, the accuracy of an athlete can never be monitored with 100% accuracy with naked eyes.Moves that are done by an athlete or a sports person in the game such as his stride length and the stride frequency cannot be easily seen by a person and hence, detection and correction of the minute mistakes that are being made are overlooked.For instance, while doing push-ups a person"s head, neck, waist and ankle should be in a single straight line.In this paper, we discuss a sports training system which uses Microsoft Kinect for motion sensing.The infrared depth stream translates the presence of a user in real world, into digital space by tracking his/her joint coordinates.As per our empirical studies, Kinect maps the x,y and z coordinates of 20 primary joints of the body.This data forms the basis of our calculations as elaborated in the literature.This work gives a basis of how movements and postures may be corrected by the use of sensors like Kinect in an effective and efficient manner.