Virtual Reality Simulation for Prototyping Augmented Reality

Abou Moussa Wafaa, Nelly de Bonnefoy, Emmanuel Dubois, Patrice Torguet, Jean‐Pierre Jessel · 2008

This paper presents an architecture to support fast prototyping of augmented reality systems, based on virtual reality. The architecture defines simulation services separated from other aspects of the system. These services support incremental evolution of simulated prototypes into nonsimulated systems. Focus is also placed on user interaction,through the definition of an interaction architecture that uniformly handles both input and tracking. Both architectures are component-oriented, favoring white-box reuse.

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