Pursuit-evasion games with unmanned ground and aerial vehicles
René Vidal, Siti Rosmaniza Ab Rashid, Cory Sharp, Omid Shakernia, Jin Kim, Shankar Sastry · 2002
Presents the implementation of a hierarchical architecture for the coordination and control of a heterogeneous team of autonomous agents. We consider the problem of having a team of agents pursue a second team of evaders while building a map of the environment. The control architecture emphasizes the autonomy of each agent yet allows for coordinated efforts among them. We address the technical challenges and implementation issues of multi-agent operation. Finally we present experimental results of a pursuit-evasion game scenario between unmanned ground and aerial vehicles.