Streaming scenes to MPEG-4 video-enabled devices

Yuval Noimark, Daniel Cohen‐Or · IEEE Computer Graphics and Applications · 2003

Streaming a remote walkthrough of a complex computer-generated environment is an emerging challenge in computer graphics. The size of most models precludes downloading the entire model from the server to the client. We stream real-time computer graphic scenes to handheld devices using object-based encoding from MPEG-4 and knowledge from a 3D model.

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