Active objects: a paradigm for communications and event driven systems
G. Caal, Alexander G. Divin, Claude Petitpierre · 2002
Current techniques for handling events, such as the "callback functions" approach, present some limitations to the development of network software, communication layered protocols, graphical interfaces for real-time applications and multimedia. These techniques lack the mechanisms for data flow structuring, for the interaction between different events and for finite state machine design. This paper presents a paradigm, based on the concept of active objects, that provides a new way of designing event driven applications. The concurrent and object-oriented capabilities of this approach make it particularly useful for facilitating the construction of complex event driven systems.