Comments on the Article 'Characterising and Measuring User Experiences in Digital Games' by IJsselsteijn et al. (2007)

Noirin Curran · Interacting with Computers · 2013

The article under review was written by a group of researchers at the Game Experience Research Lab based in Eindhoven University of Technology. Four aims are outlined; (1) To describe the challenge of adequately characterizing and measuring experiences associated with playing digital games; (2) To discuss the applicability of traditional usability metrics to user-centred game design; (3) To highlight the concepts of flow and immersion as candidates for evaluating game play; (4) To describe the multi-measure approach they employ to this end.

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