All-Frequency Precomputed Radiance Transfer for Glossy Objects

Xinguo Liu, Peter‐Pike Sloan, Heung‐Yeung Shum, John Snyder · Eurographics Symposium on Rendering Techniques · 2004

We introduce a method based on precomputed radiance transfer (PRT) that allows interactive rendering of glossy surfaces and includes shadowing effects from dynamic, "all-frequency" lighting. Specifically, source lighting is represented by a cube map at resolution nL

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