Exploring wearable ambient displays for social awareness

Amanda Williams, Shelly D. Farnham, Scott Counts · 2006

Mobile phones represent not only a means of communication, but an increasingly omnipresent computing platform, enabling diverse modes of communication including ambient displays that are tied to bodies and social groups, rather than physical environments. As an example of such a display, we present Damage, a prototype device for mobile ambient awareness of a social group, and discuss design considerations for such devices.

Read the paper · More papers on PaperTik