Optical 3D digitizers: bringing life to the virtual world
M. Petrov, A. Talapov, T. Robertson, Alexei Lebedev, Alexander P. Zhilyaev, L. Polonskiy · IEEE Computer Graphics and Applications · 1998
The purpose of 3D scanning is to bridge the real world with the virtual world. A practical system would not only produce photorealistic models, but would also be inexpensive and easy to use. We took a 3D scanner developer's viewpoint to review different 3D digitizing techniques. We briefly compare existing systems and give special consideration to active optical triangulation-based scanners.