Experiences with scheduling and mapping games for adaptive distributed systems

Bin Lin, Peter A. Dinda · 2009

We apply the concept of "games with a purpose" to NP- complete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a scheduling and mapping problem that emerges when running parallel applications in a distributed virtualized computing environment, specifically BSP applications in our Virtuoso system. We describe the design and implementation of an interface that presents the problem as a game, and a user study we undertook to evaluate the interface. The results show that there is promise -- at least at small scales, most of our naive users are able to find solutions that are reasonable.

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