Tactophonics
Andrew A. Cook, Graham Pullin · 2007
Description of a project, inspired by the theory of affordance, exploring the issues of visceral expression and audience engagement in the realm of computer performance. Describes interaction design research techniques in novel application, used to engage and gain insight into the culture and mindset of the improvising musician. This research leads to the design and implementation of a prototype system that allows musicians to play an object of their choice as a musical instrument.