A new image interpolation method for increasing the frame rate in multimedia and virtual reality applications

W. Zeise, Anton Kummert · 2002

Image generation algorithms for certain multimedia and virtual reality applications used today do not take into account, that successive images in a sequence are very similar. Thus, the computational load of the graphics hardware is proportional to the frame rate. In order to reduce this effect, a new nonlinear image interpolation method is presented which uses subband separation and median filtering.

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