Real-time depth of field using multi-layer filtering

Kai Selgrad, Christian Reintges, Dominik Penk, Pascal Wagner, Marc Stamminger · 2015

We present a novel technique for rendering depth of field that addresses difficult overlap cases, such as close, but out-of-focus, geometry in the near-field. Such scene configurations are not managed well by state-of-the-art post-processing approaches since essential information is missing due to occlusion.

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