Particle swarm optimization-based texture synthesis and texture transfer
Yan Zhang, Meng Yu, Wenhui Li, Yun-Jie Pang, Hongpeng Wang · 2005
In this paper, a fast texture synthesis algorithm-swarm intelligence-based texture synthesis is presented. The algorithm uses an intelligent particle swarm optimization (PSO) algorithm to search the best matching patch from the input sample textures and paste it onto the output texture. After a series of experiments, it is proved that the algorithm is effective to a variety of textures, and high quality textures can be synthesized with a mid-level PC in real-time by using it. Furthermore, we extend it to an application-texture transfer.