Enabling sportive games with a do-it-yourself wearable computing platform
Ki-Woong Park, Byung‐Cheol Kim, Jong-Woon Yoo, Kyu Ho Park, Kwangyun Wohn · 2010
As advances are made in hardware design technology, the wearable computing platform is becoming widespread and comes with interesting and challenging issues. In an attempt to use wearable computing technology as a bodily game interface, this paper presents our experiences in realizing a wearable computing platform that enables users to perform bodily interactive games. First, we present our design and implementation of a Do-It-Yourself (DIY) wearable platform which is applicable to game platforms according to a usage goal. In order to promote physical activity, it provides computer games with a bodily interface, such as moving arms up and down, and pressing on-clothes buttons. Second, we present an interactive game called DanceToBe, which adds more active sportive-elements into the game in a manner that incorporates players' bodily actions with music and video based on the DIY wearable platform.