An Architecture for Interoperability of Embedded Systems and Virtual Reality
Veit Köppen, Norbert Siegmund, Michael Soffner, Gunter Saake · IETE Technical Review · 2009
Virtual Reality enhances the development process of complex and inter-operating products due to bringing existing systems together with virtual prototypes. The modeling of existing products within the virtual reality environment and furthermore the properties of products and product combination are important factors for success in a product life cycle. A reduction of effort for modeling of existing products and simulation of properties can be achieved, when systems and their properties are transported to the virtual reality environment. In this paper, we present a service-oriented architecture for embedded systems and virtual reality. The multiplicity of interfaces, protocols, and hardware and software aspects requires an architecture that overcomes the related difficulties to increase efficiency. Service-oriented architectures make different scenarios in the product life cycle possible, whereas the implementation effort for embedded systems is reduced due to software reuse.