A novel approach for developing JXTA peer-to-peer computing systems using aspect-oriented programming methodologies
Vishnuvardhan Mannava, Tirumale Ramesh · 2012
Different programming paradigms have been introduced for enhancing the dynamic behavior of the programs. One among them is Aspect-Oriented Programming (AOP) which is having the ability to modularize the crosscutting concerns. Patterns are reusable good-quality design practices that have proven useful in the design of software applications. In this paper we aims to validate how the AOP features can help us to reduce the need of using Object-Oriented Programming (OOP) design patterns. Decorator design pattern solution to OOP peer-to-peer software design is implicit in AOP based software. To show the proof for our proposed work, we explained the idea with the help of a case-study using JXTA peer-to-peer programming and implemented it. Here we used the amalgamation of worker-object aspect-oriented design pattern, Decorator design pattern, and AOP. For better understanding UML class diagram is presented. We have obtained comprehensive results proving that the design pattern in OOP is not a design pattern in AOP to provide functionality like decorator pattern. We think that our findings could be useful for the Peer-to-Peer computing programmers and software designers can exploit to drive their work.