Accelerated rendering in stereo-based projections (poster session)

Stanislav L. Stoev, Tobias Hüttner, Wolfgang Straßer · 2000

In this work, we present a new method for displaying stereo scenes, which speeds up the rendering time of complex geometry. We first discuss a scene splitting strategy, allowing us to partition objects to the distant background or the near foreground. Furthermore, wededuce a computation rule for positioning a cutting plane in the scene.

Read the paper · More papers on PaperTik