Time-critical computing in virtual environment
Zhigeng Pan, Mingmin Zhang, Wenting Zheng, Jiaoying Shi · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 1996
Virtual Environment is a typical application of time-critical computing. To satisfy time-critical computing in distributed graphics environment, we may employ methods including hierarchical model representation, rendering algorithms with different computational complexity, and parallel processing. In this paper, we present a new time-critical computing model which uses the above three techniques.