Transactional memory support for scalable and transparent parallelization of multiplayer games

Daniel Lupei, Bogdan Simion, Don Pinto, Matthew Misler, Mihai Burcea, William Krick, Cristiana Amza · 2010

In this paper, we study parallelization of multiplayer games using software Transactional Memory (STM) support. We show that the STM provides not only ease of programming, but also better performance than that achievable with state-of-the-art lock-based programming, for this realistic high impact application.

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