Multi-Projector Displays Using Camera-Based Registration

Ramesh Raskar, Michael Brown, Ruigang Yang, Wei-Chao Chen, Greg Welch, Herman Towles, Brent Seales, Henry Fuchs, Greg Welch Herman Towles · 1999

Conventional projector-based display systems are typically designed around precise and regular configurations of projectors and display surfaces. While this results in rendering simplicity and speed, it also means painstaking construction and ongoing maintenance. In previously published work, we introduced a vision of projector-based displays constructed from a collection of casually-arranged projectors and display surfaces. In this paper, we present flexible yet practical methods for realizing this vision, enabling low-cost mega-pixel display systems with large physical dimensions, higher resolution, or both. The techniques a#ord new opportunities to build personal 3D visualization systems in o#ces, conference rooms, theaters, or even your living room. As a demonstration of the simplicity and e#ectiveness of the methods that we continue to perfect, we show in the included video that a 10-year old child can construct and calibrate a two-camera, two-projector, head-tracked display syst...

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