The seduction of realism
Gray Hodgkinson · 2009
The "illusion of life" has long been a mantra for educators of animation. In the past, the artistry of animation has been centred around how to create this illusion with environments, objects and characters that are clearly not alive. However, in recent years technology has successfully given animators this very illusion. Technology can now provide "visual realism". Does this then make animation more successful as a visually convincing and immersive medium? In some situations it does, though in other situations it simply brings a whole new array of issues that question realism at a new level.