Capture the flag
Regina Bernhaupt, Stefan Jenisch, York Keyser, Manuel Will · 2007
We present a wizard of Oz framework for the simulation of location-based mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study, advantages and shortcomings of the method. The case study realized a game called capture-the-flag. We show how such prototypes can be evaluated in a real field trial.