Capture the flag

Regina Bernhaupt, Stefan Jenisch, York Keyser, Manuel Will · 2007

We present a wizard of Oz framework for the simulation of location-based mobile games. We explore briefly the methodological concept of Wizard of Oz and show, based on a case study, advantages and shortcomings of the method. The case study realized a game called capture-the-flag. We show how such prototypes can be evaluated in a real field trial.

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