User performance with gaze contingent multiresolutional displays
Lester C. Loschky, George W. McConkie · 2000
One way to economize on bandwidth in single-user head-mounted displays is to put high-resolution information only where the user is currently looking. This paper summarizes results from a series of 6 studies investigating spatial, resolutional, and temporal parameters affecting perception and performance in such eye-contingent multi-resolutional displays. Based on the results of these studies, suggestions are made for the design of eye-contingent multi-resolutional displays.