An Introduction to Experience Requirements

David Callele, Eric M. Neufeld, Kevin A. Schneider · 2010

We consider the application of requirements engineering principles and techniques to the elicitation, capture, and representation of the output of the user experience design process. A stimulus-perception-response model is used to motivate experience requirements, defined as descriptions of user experiences that must be met (functional experiences) or are satisfaction goals (non-functional experiences). We identify potential benefits and look at experience requirements in video games.

Read the paper · More papers on PaperTik