A framework for mapping scalable networked applications on run-time reconfigurable platforms
P.N. Ngoc, Gauthier Lafruit, J.-Y. Mignolet, Serge Vernalde, G. Deconick, Rudy Lauwereins · 2003
Due to the heterogeneous nature of networks and end-systems in distributed multimedia systems, multimedia applications should ideally be designed to counteract fluctuations in network bandwidth and end-system processing capacities for providing end users a certain degree of quality of service (QoS). This requirement can be satisfied with scalable applications. In addition, with the current evolution in run-time reconfigurable computing, run-time reconfigurable multimedia platforms are becoming increasingly viable. In this paper, an end-to-end delivery chain framework for mapping scalable networked multimedia applications on reconfigurable platforms is presented. The framework is demonstrated by a case study of a 3D game running on a prototype run-time reconfigurable platform.