The Space within Fisherman's Folly: Playing with a Puzzle in Mereotopology

Paulo Eduardo Santos, Pedro Cabalar · Spatial Cognition and Computation · 2008

In this paper we propose a spatial ontology for reasoning about holes, rigid objects and a string, taking a classical puzzle as a motivating example. In this ontology the domain is composed of spatial regions whereby a theory about holes is defined over a mereotopological basis. Within this theory we define a data structure, named chain, that facilitates a clear and efficient representation of the puzzle states and its solution.

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