Improving interactive performance using TIPME

Yasuhiro Endo, Margo Seltzer · 2000

On the vast majority of today's computers, the dominant form of computation is GUI-based user interaction. In such an environment, the user's perception is the final arbiter of performance. Human-factors research shows that a user's perception of performance is affected by unexpectedly long delays. However, most performance-tuning techniques currently rely on throughput-sensitive benchmarks. While these techniques improve the average performance of the system, they do little to detect or eliminate response-time variabilities—in particular, unexpectedly long delays.

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