Immersive Visual Interfaces–Assessing Usability by the Effects of Learning/Results from an Empirical Study
Per Johansson, Anders Ynnerman · Journal of Computing and Information Science in Engineering · 2004
Different immersive visual interfaces’ ability to support engineering designers in product design is assessed in an experimental study. A focus was put on learning as an important factor to measure performance. Subjects were asked to find induced errors in a mechanical product using different display solutions; an Immersive Workbench, a Desktop-VR system and a Desktop system. Results show that Immersive Displays can support the designers in product development. In terms of detection times, subjects using Desktop-VR with stereoscopic glasses performed best, but difference is not significant. No difference was found between the treatments as regards the number of successful trials.