Procedural fracturing and debris generation for Kung-Fu Panda

Lawrence Lee, Nikita Pavlov · 2008

Several sequences in Kung-Fu Panda called for large-scale destruction that encouraged the debris to be generated by procedural methods but also allowed a high degree of artistic control. In this sketch, we outline such a method for fracturing a model into debris and a system for generating secondary debris when the large pieces collide or break apart.

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