A rudimentary machine
Enric Pastor, Fermín Sánchez Carracedo, A. M. del Corral · 1998
This paper describes both the structure and the architecture of a pedagogic computer named "Máquina Rudimentaria". This computer has been designed to be used in a first course on logic design or computer architecture. Therefore, the orthogonality and simplicity have been the major goals. The description of the computer includes the definition of both the machine and the assembly language, the implementation of the data-path and the optimization of the control unit. A programming framework has also been designed to provide the development of small complexity programs in assembly language, its compilation and detailed simulation on the proposed architecture.