An experimental study on weighted voting in consultation algorithm

Satoshi Endo, Kôji Yamada, Keisuke Touma · 2014

The consultation algorithm for computer shogi determines each move by voting of multiple computer shogi players. In this research, we discuss some methods that optimize weights of player vote during a shogi game. To change the weight of player's vote, we use two kinds of criterion. One is the adoption times of each player vote and the other is evaluation value of the board position. Experimental results suggest the validity of our proposed method.

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