Design and Development of an Inertial Sensor Based Exergame for Recovery-Step Training
Alan Kevin Bourke, Arnaud Barré, Benoît Mariani, Christopher Moufawad el Achkar, A Paraschiv-Ionescu, Kamiar Aminian, Beatrix Vereijken, Nina Skjæret-Maroni, Jorunn L. Helbostad · 2014
Through incorporating stepping movements into the game play of a VR based exergame, it is envisaged that older adults can reduce their fall-risk by training their balance recovery stepping movements in all directions. This type of exercise intervention thus presents a reliable structured way of reducing fall-risk. This paper explores the design of stepping based exergame from a taxonomy point of view and also addresses the main challenge in developing an entertaining exergame incorporating reliable real-time step detection.