A match moving technique for merging CG cloth and human movie sequences

Junichi Hoshino, Masanobu Yamamoto, Hirofumi Saito · The Journal of Visualization and Computer Animation · 2001

Abstract Merging computer‐generated objects onto a human video sequence is an important technique for many applications such as augmented reality and special effects in movies. In this paper, we propose a new method for merging virtual objects onto the human video sequence. First, we track the current 3D pose of the human body by using spatio‐temporal analysis. Then we generate CG objects and merge them with the human body in video. In this paper, we demonstrate examples of merging virtual cloth with the video‐captured images. Copyright © 2001 John Wiley & Sons, Ltd.

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