OpenGL Based Collision Avoidance Technology in a Virtual Environment for Robot Path Planning Simulation

Bin Wu · Journal of Information and Computational Science · 2013

In order to improve the realism of virtual environments, in this paper, based on the software platform— VC++ and OpenGL, we combine complex modeling technology and fast rendering algorithm to establish a three-dimensional simulation system of the robot path planning scenario, which realize the collision requirements of virtual environment. All simulation results show that our collision avoidance technology can significantly improve the effect and the realistic of the robot path planning simulation in the virtual environment.

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