Hierarchical-Game Based Multi-Attribute Negotiation of Supply Chain Network
Fang Yu, Toshiya Kaihara, Nobutada Fujii · SICE Journal of Control Measurement and System Integration · 2013
This paper focuses on hierarchical-game based multi-attribute negotiation between multiple MAs (Manufacture Agents) and multiple MSAs (Material Supplier Agents) of SCN (Supply Chain Network). The attributes of the wholesale price of the product, the quantity of the order and the lead time of the order are negotiated simultaneously. A modified hierarchical-game based negotiation protocol is proposed based on the previous work. It is a changeable hierarchical game. It is a two-layer game when all the orders are in abilities of all the MSAs. However, it is a three-layer game when there are some orders out of abilities of some MSAs. The second layer game is not necessary, it is triggered to find coalitions only if the order is out of ability of MSA. The third layer game is used to determine the final quotation of the negotiation. Then, the first layer game is aimed to find the optimal allocation scheme to maximize the total profit of SCN based on the results of the second and the third layer games. Numerical example is provided to illustrate the proposed protocol.