An adaptive game-based exercising framework

Juan M. Silva, Abdulmotaleb El Saddik · 2011

In this work we propose a framework for the development of an adaptive game engine for exergames. In our approach, exergames are based on an adaptive, context-aware game engine to demand the appropriate amount of exertion from the user. We identify the player's contextual and physiological sensory variables and how they can be used to affect the game dynamics to prompt a physiological response from the player. We present an initial implementation of a bike-based game designed using the pattern proposed on our framework.

Read the paper · More papers on PaperTik