Line-art illustration of dynamic and specular surfaces

Yongjin Kim, Jingyi Yu, Xuan Yu, Seungyong Lee · ACM Transactions on Graphics · 2008

Line-art illustrations are effective tools for conveying shapes and shading of complex objects. We present a set of new algorithms to render line-art illustrations of dynamic and specular (reflective and refractive) surfaces. We first introduce a real-time principal direction estimation algorithm to determine the line stroke directions on dynamic opaque objects using neighboring normal ray triplets. To render reflections or refractions in a line-art style, we develop a stroke direction propagation algorithm by using multi-perspective projections to propagate the stroke directions from the nearby opaque objects onto specular surfaces. Finally, we present an image-space stroke mapping method to draw line strokes using the computed or propagated stroke directions. We implement these algorithms using a GPU and demonstrate real-time illustrations of scenes with dynamic and specular 3D models in line-art styles.

Read the paper · More papers on PaperTik