The rise of serious games and gamified application in software development

Spartaco Albertarelli, Fausto Dassenno, Luca Galli, Giuseppe Pasceri · 2015

Human Sensor data, Internet of Things and Social media are producing massive amount of data unfeasible to be processed by traditional algorithms, due to the fact that their understanding require high level perceptual and abstraction capabilities. In this paper we provide insights about our experience in developing and applying Serious Games to solve data collection, refinement and processing problems, four case studies are then analyzed, describing the elements that have led to effective solutions.

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