D/sup 2/MST: a shared tree construction algorithm for interactive multimedia applications on overlay networks

Tem-Yaw Chung, Y. C. Wang · 2005

Interactive multimedia applications (IMAs) require not only adequate bandwidth to support large volume data transmission but also bounded end-to-end transmission delay between end users. This study1 proposes a Delay and Degree constrained Multicasting Spanning Tree (D2MST) algorithm to build an any-to-any share tree for IMAs. D2MST comprises root selection and spanning tree generation. A weighting function is defined based on the novel concept of network center and gravity to choose the root of a share tree. From the root, a spanning tree is built by incrementally connecting nodes with larger "power" to the tree so that the degree constraint is satisfied. Simulation results show that D2MST can successfully generate a Deltaconstraint MST in which a high percentage of nodes can interact within the bounded delay

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