Creating Possible Worlds Using Sims Tables for the Imperfect Information Card Game Schnapsen

Florian Wisser · 2010

We discuss a new algorithm for traversing possible worlds in games of imperfect information based on the enumerablity of permutations by means of Sims tables. The resulting anytime capabilities of the algorithm are demonstrated by applying it to the card game Schnapsen, popular in Central Europe.

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