Penguin hockey: a virtual reality game system for children.

Akihiko Shirai, Shoichi Hasegawa, Yasuharu Koike, Makoto Sato · 2002

We have developed a Virtual Reality amusement system called Hockey. Most previous work on virtual reality amusement systems has targeted the players aged approximately 10-15. However, our system targets younger children, of elementary school age (6-12). We believe that Virtual Reality systems for a younger age group require robustness and simplicity, rather than general Virtual Reality. Therefore, the Penguin Hockey System has been designed as simple 3D hockey game using a large floor screen, wire based 3D force display, rigid body dynamics and A.I. algorithms to provide a companion to play with children. More than 300 children have played with the system. We got the players' impression via questionnaire after they tried the system. In this paper, we report details of the development and analyze the players' impressions.

Read the paper · More papers on PaperTik