A multihop supplying partner protocol for 3D streaming systems over thin mobile devices
Haifa Raja Maamar, Azzedine Boukerche, Emil M. Petriu · 2012
The recent advances in technology and mobile computing led to the rapid growth of networked 3D streaming applications. Due to the limited network bandwidth of the client server approach, research works are now turning toward mobile ad-hoc networks (MANET)-based streaming. MANET-based streaming is considered challenging due to the limitation of the wireless medium. Moreover, given that the 3D data is distributed among peers, finding a suitable supplying partner is not considered an easy task. In this paper, we propose a supplying partner selection technique coupled with a content delivery technique for MANET-based 3D streaming. We refer to our protocol as MULTIPLY. The performance evaluation of MULTIPLY obtained using an extensive set of simulation experiments is then reported.