Adaptive level of detail rendering estimation based on wavelet transform

Sid'Ali Kalem, Assia Kourgli · 2014

The goal the following paper is to point out an alternative approach to the adaptive triangulation problem. A new technique of terrain rendering which uses wavelet transform to select appropriate LOD is described. This technique is a region-based multi-resolution approach that partitions the terrain into tiles that can be processed independently. The wavelet transform is used as a mathematical framework which localizes rough surface approximation where approximation error has to be controlled. It permits to choose the appropriate resolution according to local characteristics of the examined surface.

Read the paper · More papers on PaperTik