Research on the Design of Football Teaching System Based on Computer 3D Human Motion Recognition
Chunwang Pu · Advanced materials research · 2013
The performance of computer hardware and software has been improved, so computer 3D virtual simulation is gradually applied in all walks of life. It needs to handle large amounts of data in computer 3D simulation process. In the data storage and calculation process, it must choose efficient algorithms to solve the problem of redundancy data. Based on this, the paper respectively applies the BHIK algorithm and CCD algorithm, the two algorithms to the simulation of computer 3D motion recognition process, and it has compared the efficiency of the two algorithms. By the comparing, the calculation speed of BHIK algorithm and convergence are significantly better than the CCD algorithm. The execution time of BHIK algorithm is only 1/10 of CCD algorithm, and the convergence speed is 4 times of CCD algorithm. So we choose BHIK algorithm as the computer 3D simulation algorithm. Finally, it takes the football teaching system as an example to verify the validity and reliability of the algorithm.