2D virtual texture on 3D real object with coded structured light
Thierry Molinier, David Fofi, Joaquím Salví, Patrick Gorria · Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE · 2008
Augmented reality is used to improve color segmentation on human body or on precious no touch artifacts. We propose a technique to project a synthesized texture on real object without contact. Our technique can be used in medical or archaeological application. By projecting a suitable set of light patterns onto the surface of a 3D real object and by capturing images with a camera, a large number of correspondences can be found and the 3D points can be reconstructed. We aim to determine these points of correspondence between cameras and projector from a scene without explicit points and normals. We then project an adjusted texture onto the real object surface. We propose a global and automatic method to virtually texture a 3D real object.