VS: Facial Sculpting in the Virtual World

Yifan GAO, Manolya Kavakli · 2006

Facial recognition systems, one of the fastest growing biometric technologies today, require the development of new quality assurance and assessment procedures on their performances for national and personal security. Recent progress on virtual reality (VR) has introduced a great number of techniques to generate realistic facial models in order to develop a database for face identification and recognition purposes. In this paper, we describe a framework which integrates VR tools to traditional facial modeling process. Such framework does not only give more freedom to the sculptors, but also the potential to create a more comprehensive facial database for further facial recognition.

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